A Card Game about Drone Warfare and Collateral Damage?

We Kill Because We Can

I recently learned about the existence of Bycatch, which is described by its creators as “A card game about flawed surveillance, impossible decisions, and the people caught in between, for 3-5 players.”


At first, I was appalled by the idea of yet another game mimicking the game-like process of remote-control killing. Drone operators now destroy people using the same physical movements as those used in playing video games, but also in sending email and shopping online. Many video games along these lines already exist, and are no doubt being used to train future drone operators. Bycatch uses a deck of cards and the players’ camera-equipped cellphones, not a computer or gaming console, and so enlarges the domain of people able to play drone warfare games.

With Bycatch, it seemed, the sphere of the new banality of killing was expanding yet again, to include even more people. Now anyone with a…

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